The game also has four levels of difficulty, great for those new to the game as well as seasoned veterans like me who already know what challenges await.Įven though the game is ancient compared to modern PC RTS masterpieces, it holds up quite well (though the cutscenes definitely show off the resolution and animation limitations of the original). To learn all the nuances of the interface along with the variety of orders that can be issued, the game includes a detailed four-step tutorial that competently covers the gameplay mechanics. While it can be played on the iPhone, the ideal playing surface is an iPad, giving plenty of space to tap on the miniscule individual soldiers to issue their offensive and defensive orders. The game looks and plays identically to the original source, with extra care focusing on the touch-based aspects of the interface. Starting with a Saving Private Ryan-style opening landing on the beaches of Normandy, the player taps their way through the liberation of France during World War 2, directing their troops from a god-like top down view of the action. The game follows Able and Fox infantry and airborne divisions. But instead of requiring a heavy PC desktop with loud cooling fans running to keep the hungry power slurping CPU and GPU of the PC active, they have managed to condense the full mouse-clicking intensive game into a touch-based tablet or phone experience. That same presentation has been brought to the iPad as a result of Feral Interactive's talented iOS developers. I played the original Company of Heroes on a Pentium V PC desktop running Windows XP yet even back in that era, the graphic fidelity, sonic treatment, and engaging cutscenes made it a showpiece title.
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